RIP Role Playing Game

RIP Role Playing Game intends to be a set of modules hosted as persistent worlds on a pair of servers that will be listed in GameSpy. To be launched worldwide one day. It will showcase a whole new world of adventure using the CEP 2.3
 
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 Conversation Channels

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tennysonbull
Postee in Training
Postee in Training


Male Number of posts: 35
Location: Virginia Beach, USA
Registration date: 2008-08-31

Character sheet
Alias: Bijaz
Main Class: Fighter
Level:
60/60  (60/60)

PostSubject: Conversation Channels   Sun Dec 07, 2008 11:09 pm

Conversation Channels

To maximize your own immersion and that of other players, please use the conversation channels appropriately, staying In Character (IC) in the WHISPER, TALK, and PARTY channels unless in an Out of Character (OOC) area or by direction of a QM.

If you're new to multiplayer, you can change your conversation channel by clicking on the word "talk" in the lower left corner of your display. That will bring up the menu of available channels that you see in the image below.



[SHOUT]
QMs will use the Shout Channel to relate conversation text that a large group of players need to know - if the conversation text doesn't apply to your character at the time, just ignore the shout. QMs will also use the Shout channel for server-wide announcements.
As a Player you are allowed 1, one, une, uno!!! Shout In Character (IC) conversation with the entire server per day.

[WHISPER]
In Character (IC) conversation with characters up to about 5 meters distance.

[TALK]
In Character (IC) conversation with characters up to about 30 meters distance.

[PARTY]
In Character (IC) conversation with characters in your party, regardless of distance. Should be used only when you are a member of a party participating in a QM quest.

[DM]
Out of Character (OOC) conversation with QMs. Use this channel to inform QMs of a problem and try to avoid spamming the channel.

[TELL] (not a channel, you send a tell by clicking on a player portrait)
Out of Character (OOC) or In Character (IC) conversation with other players. (Think of it as a two way radio).

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